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pcktgal.c
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C/C++ Source or Header
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2000-04-08
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17KB
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539 lines
/***************************************************************************
Pocket Gal (c) 1987 Data East Corporation
Pocket Gal (Bootleg) (c) 1989 Yada East Corporation(!!!)
Super Pool III (c) 1989 Data East Corporation
Pocket Gal 2 (c) 1989 Data East Corporation
Super Pool III (I-Vics Inc) (c) 1990 Data East Corporation
Pocket Gal (Bootleg) is often called 'Sexy Billiards'
Emulation by Bryan McPhail, mish@tendril.co.uk
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/m6502/m6502.h"
/* From dec8.c - rename it to dec8_color prom later.. used by many games.. */
void ghostb_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
void pcktgal_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
WRITE_HANDLER( pcktgal_flipscreen_w );
/***************************************************************************/
static WRITE_HANDLER( pcktgal_bank_w )
{
unsigned char *RAM = memory_region(REGION_CPU1);
if (data & 1) { cpu_setbank(1,&RAM[0x4000]); }
else { cpu_setbank(1,&RAM[0x10000]); }
if (data & 2) { cpu_setbank(2,&RAM[0x6000]); }
else { cpu_setbank(2,&RAM[0x12000]); }
}
static WRITE_HANDLER( pcktgal_sound_bank_w )
{
unsigned char *RAM = memory_region(REGION_CPU2);
if (data & 4) { cpu_setbank(3,&RAM[0x14000]); }
else { cpu_setbank(3,&RAM[0x10000]); }
}
static WRITE_HANDLER( pcktgal_sound_w )
{
soundlatch_w(0,data);
cpu_cause_interrupt(1,M6502_INT_NMI);
}
static int msm5205next;
static void pcktgal_adpcm_int(int data)
{
static int toggle;
MSM5205_data_w(0,msm5205next >> 4);
msm5205next<<=4;
toggle = 1 - toggle;
if (toggle)
cpu_cause_interrupt(1,M6502_INT_IRQ);
}
static WRITE_HANDLER( pcktgal_adpcm_data_w )
{
msm5205next=data;
}
static READ_HANDLER( pcktgal_adpcm_reset_r )
{
MSM5205_reset_w(0,0);
return 0;
}
/***************************************************************************/
static struct MemoryReadAddress readmem[] =
{
{ 0x0000, 0x07ff, MRA_RAM },
{ 0x1800, 0x1800, input_port_0_r },
{ 0x1a00, 0x1a00, input_port_1_r },
{ 0x1c00, 0x1c00, input_port_2_r },
{ 0x4000, 0x5fff, MRA_BANK1 },
{ 0x6000, 0x7fff, MRA_BANK2 },
{ 0x8000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress writemem[] =
{
{ 0x0000, 0x07ff, MWA_RAM },
{ 0x0800, 0x0fff, videoram_w, &videoram, &videoram_size },
{ 0x1000, 0x11ff, MWA_RAM, &spriteram, &spriteram_size },
{ 0x1801, 0x1801, pcktgal_flipscreen_w },
/* 1800 - 0x181f are unused BAC-06 registers, see vidhrdw/dec0.c */
{ 0x1a00, 0x1a00, pcktgal_sound_w },
{ 0x1c00, 0x1c00, pcktgal_bank_w },
{ 0x4000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
/***************************************************************************/
static struct MemoryReadAddress sound_readmem[] =
{
{ 0x0000, 0x07ff, MRA_RAM },
{ 0x3000, 0x3000, soundlatch_r },
{ 0x3400, 0x3400, pcktgal_adpcm_reset_r }, /* ? not sure */
{ 0x4000, 0x7fff, MRA_BANK3 },
{ 0x8000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress sound_writemem[] =
{
{ 0x0000, 0x07ff, MWA_RAM },
{ 0x0800, 0x0800, YM2203_control_port_0_w },
{ 0x0801, 0x0801, YM2203_write_port_0_w },
{ 0x1000, 0x1000, YM3812_control_port_0_w },
{ 0x1001, 0x1001, YM3812_write_port_0_w },
{ 0x1800, 0x1800, pcktgal_adpcm_data_w }, /* ADPCM data for the MSM5205 chip */
{ 0x2000, 0x2000, pcktgal_sound_bank_w },
{ 0x4000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
/***************************************************************************/
INPUT_PORTS_START( pcktgal )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
PORT_START /* Dip switch */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "Allow 2 Players Game" )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Time" )
PORT_DIPSETTING( 0x00, "100" )
PORT_DIPSETTING( 0x20, "120" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x40, "4" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/***************************************************************************/
static struct GfxLayout charlayout =
{
8,8, /* 8*8 characters */
4096,
4,
{ 0x10000*8, 0, 0x18000*8, 0x8000*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout bootleg_charlayout =
{
8,8, /* 8*8 characters */
4096,
4,
{ 0x18000*8, 0x8000*8, 0x10000*8, 0 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout spritelayout =
{
16,16, /* 16*16 sprites */
1024, /* 1024 sprites */
2, /* 2 bits per pixel */
{ 0x8000*8, 0 },
{ 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout bootleg_spritelayout =
{
16,16, /* 16*16 sprites */
1024, /* 1024 sprites */
2, /* 2 bits per pixel */
{ 0x8000*8, 0 },
{ 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0, },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every char takes 8 consecutive bytes */
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ REGION_GFX1, 0x00000, &charlayout, 256, 16 }, /* chars */
{ REGION_GFX2, 0x00000, &spritelayout, 0, 8 }, /* sprites */
{ -1 } /* end of array */
};
static struct GfxDecodeInfo bootleg_gfxdecodeinfo[] =
{
{ REGION_GFX1, 0x00000, &bootleg_charlayout, 256, 16 }, /* chars */
{ REGION_GFX2, 0x00000, &bootleg_spritelayout, 0, 8 }, /* sprites */
{ -1 } /* end of array */
};
/***************************************************************************/
static struct YM2203interface ym2203_interface =
{
1, /* 1 chip */
1500000, /* 1.5 MHz */
{ YM2203_VOL(60,60) },
{ 0 },
{ 0 },
{ 0 },
{ 0 }
};
static struct YM3812interface ym3812_interface =
{
1, /* 1 chip (no more supported) */
3000000, /* 3 MHz */
{ 50 }
};
static struct MSM5205interface msm5205_interface =
{
1, /* 1 chip */
384000, /* 384KHz */
{ pcktgal_adpcm_int },/* interrupt function */
{ MSM5205_S48_4B}, /* 8KHz */
{ 70 }
};
/***************************************************************************/
static struct MachineDriver machine_driver_pcktgal =
{
/* basic machine hardware */
{
{
CPU_M6502,
2000000,
readmem,writemem,0,0,
nmi_interrupt,1
},
{
CPU_M6502 | CPU_AUDIO_CPU,
1500000,
sound_readmem,sound_writemem,0,0,
ignore_interrupt,0
/* IRQs are caused by the ADPCM chip */
/* NMIs are caused by the main CPU */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
gfxdecodeinfo,
512, 512,
ghostb_vh_convert_color_prom,
VIDEO_TYPE_RASTER | VIDEO_SUPPORTS_DIRTY,
0,
generic_vh_start,
generic_vh_stop,
pcktgal_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM2203,
&ym2203_interface
},
{
SOUND_YM3812,
&ym3812_interface
},
{
SOUND_MSM5205,
&msm5205_interface
}
}
};
static struct MachineDriver machine_driver_bootleg =
{
/* basic machine hardware */
{
{
CPU_M6502,
2000000,
readmem,writemem,0,0,
nmi_interrupt,1
},
{
CPU_M6502 | CPU_AUDIO_CPU,
1500000,
sound_readmem,sound_writemem,0,0,
ignore_interrupt,0
/* IRQs are caused by the ADPCM chip */
/* NMIs are caused by the main CPU */
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
bootleg_gfxdecodeinfo,
512, 512,
ghostb_vh_convert_color_prom,
VIDEO_TYPE_RASTER | VIDEO_SUPPORTS_DIRTY,
0,
generic_vh_start,
generic_vh_stop,
pcktgal_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM2203,
&ym2203_interface
},
{
SOUND_YM3812,
&ym3812_interface
},
{
SOUND_MSM5205,
&msm5205_interface
}
}
};
/***************************************************************************/
ROM_START( pcktgal )
ROM_REGION( 0x14000, REGION_CPU1 ) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04.rom", 0x10000, 0x4000, 0x8215d60d )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 2*0x18000, REGION_CPU2 ) /* 96k for code + 96k for decrypted opcodes */
ROM_LOAD( "eb03.rom", 0x10000, 0x8000, 0xcb029b02 )
ROM_CONTINUE( 0x08000, 0x8000 )
ROM_REGION( 0x20000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "eb01.rom", 0x00000, 0x10000, 0x63542c3d )
ROM_LOAD( "eb02.rom", 0x10000, 0x10000, 0xa9dcd339 )
ROM_REGION( 0x10000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "eb00.rom", 0x00000, 0x10000, 0x6c1a14a8 )
ROM_REGION( 0x0400, REGION_PROMS )
ROM_LOAD( "eb05.rom", 0x0000, 0x0200, 0x3b6198cb ) /* 82s147.084 */
ROM_LOAD( "eb06.rom", 0x0200, 0x0200, 0x1fbd4b59 ) /* 82s131.101 */
ROM_END
ROM_START( pcktgalb )
ROM_REGION( 0x14000, REGION_CPU1 ) /* 64k for code + 16k for banks */
ROM_LOAD( "sexybill.001", 0x10000, 0x4000, 0x4acb3e84 )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 2*0x18000, REGION_CPU2 ) /* 96k for code + 96k for decrypted opcodes */
ROM_LOAD( "eb03.rom", 0x10000, 0x8000, 0xcb029b02 )
ROM_CONTINUE( 0x08000, 0x8000 )
ROM_REGION( 0x20000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "sexybill.005", 0x00000, 0x10000, 0x3128dc7b )
ROM_LOAD( "sexybill.006", 0x10000, 0x10000, 0x0fc91eeb )
ROM_REGION( 0x10000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "sexybill.003", 0x00000, 0x08000, 0x58182daa )
ROM_LOAD( "sexybill.004", 0x08000, 0x08000, 0x33a67af6 )
ROM_REGION( 0x0400, REGION_PROMS )
ROM_LOAD( "eb05.rom", 0x0000, 0x0200, 0x3b6198cb ) /* 82s147.084 */
ROM_LOAD( "eb06.rom", 0x0200, 0x0200, 0x1fbd4b59 ) /* 82s131.101 */
ROM_END
ROM_START( pcktgal2 )
ROM_REGION( 0x14000, REGION_CPU1 ) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04-2.rom", 0x10000, 0x4000, 0x0c7f2905 )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, REGION_CPU2 ) /* audio cpu */
ROM_LOAD( "eb03-2.rom", 0x10000, 0x8000, 0x9408ffb4 )
ROM_CONTINUE( 0x08000, 0x8000)
ROM_REGION( 0x20000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "eb01-2.rom", 0x00000, 0x10000, 0xe52b1f97 )
ROM_LOAD( "eb02-2.rom", 0x10000, 0x10000, 0xf30d965d )
ROM_REGION( 0x10000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "eb00.rom", 0x00000, 0x10000, 0x6c1a14a8 )
ROM_REGION( 0x0400, REGION_PROMS )
ROM_LOAD( "eb05.rom", 0x0000, 0x0200, 0x3b6198cb ) /* 82s147.084 */
ROM_LOAD( "eb06.rom", 0x0200, 0x0200, 0x1fbd4b59 ) /* 82s131.101 */
ROM_END
ROM_START( spool3 )
ROM_REGION( 0x14000, REGION_CPU1 ) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04-2.rom", 0x10000, 0x4000, 0x0c7f2905 )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, REGION_CPU2 ) /* audio cpu */
ROM_LOAD( "eb03-2.rom", 0x10000, 0x8000, 0x9408ffb4 )
ROM_CONTINUE( 0x08000, 0x8000)
ROM_REGION( 0x20000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "deco2.bin", 0x00000, 0x10000, 0x0a23f0cf )
ROM_LOAD( "deco3.bin", 0x10000, 0x10000, 0x55ea7c45 )
ROM_REGION( 0x10000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "eb00.rom", 0x00000, 0x10000, 0x6c1a14a8 )
ROM_REGION( 0x0400, REGION_PROMS )
ROM_LOAD( "eb05.rom", 0x0000, 0x0200, 0x3b6198cb ) /* 82s147.084 */
ROM_LOAD( "eb06.rom", 0x0200, 0x0200, 0x1fbd4b59 ) /* 82s131.101 */
ROM_END
ROM_START( spool3i )
ROM_REGION( 0x14000, REGION_CPU1 ) /* 64k for code + 16k for banks */
ROM_LOAD( "de1.bin", 0x10000, 0x4000, 0xa59980fe )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, REGION_CPU2 ) /* audio cpu */
ROM_LOAD( "eb03-2.rom", 0x10000, 0x8000, 0x9408ffb4 )
ROM_CONTINUE( 0x08000, 0x8000)
ROM_REGION( 0x20000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "deco2.bin", 0x00000, 0x10000, 0x0a23f0cf )
ROM_LOAD( "deco3.bin", 0x10000, 0x10000, 0x55ea7c45 )
ROM_REGION( 0x10000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "eb00.rom", 0x00000, 0x10000, 0x6c1a14a8 )
ROM_REGION( 0x0400, REGION_PROMS )
ROM_LOAD( "eb05.rom", 0x0000, 0x0200, 0x3b6198cb ) /* 82s147.084 */
ROM_LOAD( "eb06.rom", 0x0200, 0x0200, 0x1fbd4b59 ) /* 82s131.101 */
ROM_END
/***************************************************************************/
static void init_deco222(void)
{
int A;
unsigned char *rom = memory_region(REGION_CPU2);
int diff = memory_region_length(REGION_CPU2) / 2;
memory_set_opcode_base(1,rom+diff);
/* bits 5 and 6 of the opcodes are swapped */
for (A = 0;A < diff;A++)
rom[A + diff] = (rom[A] & 0x9f) | ((rom[A] & 0x20) << 1) | ((rom[A] & 0x40) >> 1);
}
static void init_graphics(void)
{
unsigned char *rom = memory_region(REGION_GFX1);
int len = memory_region_length(REGION_GFX1);
int i,j,temp[16];
/* Tile graphics roms have some swapped lines, original version only */
for (i = 0x00000;i < len;i += 32)
{
for (j=0; j<16; j++)
{
temp[j] = rom[i+j+16];
rom[i+j+16] = rom[i+j];
rom[i+j] = temp[j];
}
}
}
static void init_pcktgal(void)
{
init_deco222();
init_graphics();
}
/***************************************************************************/
GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal, ROT0, "Data East Corporation", "Pocket Gal (Japan)" )
GAME( 1989, pcktgalb, pcktgal, bootleg, pcktgal, deco222, ROT0, "bootleg", "Pocket Gal (bootleg)" )
GAME( 1989, pcktgal2, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (World?)" )
GAME( 1989, spool3, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Super Pool III (World?)" )
GAME( 1990, spool3i, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)" )